New Serval Maps Util – OSM PBF Bounding Box Split

By: Du-Sa-Ni-Ma

Today I’ve added a fourth application to the Serval Maps Utils collection of utility application to help support the development of the Serval Maps application.

The rationale for this application is to split a bounding box, defined in an OpenStreetMap data file (in the PBF format), into four equal quadrants. Optionally the application can use an Osmosis script template to split the input file into four smaller separate files.

This application came about because I have a series of directories that contain data files that I need to convert into the mapsforge format for use with the Serval Maps application.

The size of some of these files proves to be prohibitive to the conversion process for two main reasons:

  1. It takes a significant amount of time to do the conversion
  2. The size of the resulting mapsforge file is too large to use on a mobile device

As with all of the Serval Maps utility applications the source code for the application is available in the Serval Maps Utils repository on GitHub.

The photo “2007-04-16 12 Bookblock on paper guillotine” was uploaded to Flickr by Du-Sa-Ni-Ma and used under the terms of a Creative Commons license.


This post was originally published on the Thoughts by Techxplorer blog and is licensed using a Creative Commons license.

Thinking about the reliability of GPS

As the lead developer of Serval Maps, a collaborative mapping application, I rely on GPS to provide geographic coordinate information. My new project, which builds on the past work of Serval Maps, also relies on GPS.

This afternoon I realised that GPS isn’t as reliable as I first thought. I always knew that there were accuracy issues, especially with the cheaper GPS receivers in mobile phones. I also new that AGPS can have significant issues when there is no Internet connection available, especially as Serval Maps is designed to be infrastructure independent.

I also knew that GPS signals can be blocked, but what I hadn’t realised until this afternoon is that GPS signals can also be faked. This TEDx talk by Todd Humphreys illustrates how he was able to fake GPS signals. Coincidentally I saw the talk on the same day that I saw this Wired article.

Even as Serval Maps aims to be infrastructure independent it has always been reliant on the GPS capability of the phone to provide geographic location information.

I don’t have the luxury of time to think more about it at the moment, but I suspect the Serval Mesh could be used to distribute additional information that could be used to assist in the defence of this type of issue. Especially with the new encryption capabilities coming in the next release. In this way you could potentially have additional information from a trusted source that you could use to verify the geographic location information.

It is something to ponder if nothing else.

The photo of the GPS satellite was sourced from Wikipedia and is considered to be in the public domain.


This post was originally published on the Thoughts by Techxplorer blog and is licensed using a Creative Commons license.

New Serval Maps Util – OSM PBF Metadata

By: roboM8

Yesterday I posted about the release of the Serval Maps Utils at the time there were only two applications. Today I’ve added a third.

This application came about as I have a directory full of OpenStreetMap data files and I needed to determine the bounding box for each file. The bounding box defines the geographic area that the map covers. Each of the files I needed to work with is in the PBF Format.

The format is a binary format which makes the files smaller and faster to process, but also harder to process. Fortunately the format is built and designed around the Google Protocol Buffer library. There is an osmpbf library which makes it easier to work with the format as well.

Unfortunately the downside to the format is that there isn’t a great deal of information, at least that I could find, on how to work with the format or even how to work with the osmpbf library.

Fortunately I was able to get some hints from a few other open source applications including the mkgmap Tile Splitter.

Now that I can tell the bounding boxes for all of the files I can work out which ones we need to split into smaller files for ease of processing.

The photo “baffled by binary” was uploaded to Flickr by roboM8 and used under the terms of a Creative Commons license.


This post was originally published on the Thoughts by Techxplorer blog and is licensed using a Creative Commons license.

Serval Maps Utils Released

By: Paul O’Donoghue

Today I am releasing two new applications that I developed last week. They are part of a suite of utilities that I’ve labelled Serval Maps Utils. The aim of these applications is to make it easier to work with data related to the use of Serval Maps. The first two applications are focused on the use of mapsforge data.

For those not familiar with mapsforge it is the map rendering library, and associated binary map data format, that is used to underpin the Serval Maps application.

The first application is called MapFileIndex. The purpose of this application is to generate an index file for a repository of mapsforge data files. The index file will make it easier to work with the Serval Maps Download Service which is currently under development.

The second application is called MapFileTester. The purpose of this application is to check to ensure that all map data files in a repository are valid. If a file is found to be not valid an error text is output to the screen.

Both of these application are  written in Java and use a command-line interface.

As with all Serval Maps related applications the source code is available via the Serval Project git repository.

We encourage you to checkout the applications and let us know if you have any feedback.

The photo “Where to next?” was uploaded to Flickr by Paul O’Donoghue and used under the terms of a Creative Commons license.


This post was originally published on the Thoughts by Techxplorer blog and is licensed using a Creative Commons license.

The Serval Project – Reflections Two Years In

It is now almost exactly two years since we made the first public demonstration of the Serval Project’s vision for keeping mobile phones working without cellular networks or infrastructure, and it seems right to recap where we have come in the past year.


A year ago, the software was still more or less the same as was demonstrated in the video linked above in mid-2010.

Support

Support for the project consisted of initial seed funding from the Awesome Foundation, and a generous research fellowship from Flinders University, that freed up the majority of my time to focus on the project.  The project then received a further significant boost with my being granted a Shuttleworth Foundation fellowship.

Dr. Paul Gardner-Stephen in South Africa, while meeting with the Shuttleworth Foundation.

This combination of University and foundation support has proved to be amazingly effective.  The University has provided facilities to accommodate the project, and access to a variety of expertise and relevant research interests, especially in the disaster research space, where Flinders University is particularly active and well respected internationally.  The Shuttleworth Foundation has provided the financial means to free up all of my time to focus on the project, as well as employ developers and other resources to allow the project to drive forward much more quickly than would otherwise have been possible, and to enable me to keep some focus on the big picture, instead of having to do all the technical work myself.  Both organisations have the public interest at heart, and have been particularly accommodating of the unusual nature of the project, and so the relationship has worked much better than I had even hoped.  This is something of which I am continually grateful.

Technology

Further resources were added due to support by the Open Technology Initiative‘s Commotion Project, which is focussed around resilient communications systems to protect against human rights violations and what might be generally called “politically induced disasters” as compared to natural disasters.


Using these resources, the Serval Project has set about transforming the proof-of-concept demonstration software of 2010 into a production quality system.  This has resulted in near complete replacement of every component.

Instead of using Asterisk and SIPdroid for voice calls we have implemented our own mesh-oriented voice protocol and programs, resulting in a much smaller, faster program.

The underlying mesh network that allows the phones to communicate directly with one another, and to relay calls and data for one another has been redesigned and reimplemented from the ground up, with high-grade security baked right in.

The Rhizome store-and-forward data service has been created, and then rewritten to take advantage of the new mesh implementation.  MeshMS (Mesh-based SMS) has in turn be reimplemented to make use of Rhizome, and has been demonstrated delivering a message between Africa and Australia, using nothing more than three mobile telephones.

The user interface has been completely redesigned and reimplemented, to give a much more integrated user experience.

Screen-shot from a nightly build of the next planned release of the Serval Mesh, featuring redesigned user interface.

Increasing Recognition

This year has also seen a continuing increase in recognition of what we are doing, both locally and internationally.  Either myself or the Serval Project has been short-listed or awarded in the Rolex Awards for Enterprise (short-listed), South Australian Tall Poppy Awards (short-listed, announcement of winners pending), South Australian Science Excellence Awards (short-listed, announcement of winners pending), Flinders University Early Career Researcher Awards (awarded), Anthill Smart 100 (awarded), NexExplo Top 100 (awarded), and Ashoka Change Maker’s Competition (short-listed).
The Serval Project was one of 11 finalists in the Ashoka Change Makers Citizen Media competition.
The Serval Project was one of the top-100 innovations named in the Netexplo list of 2012.



The Serval Mesh software has now been downloaded more than 13,000 from the Android Market.  More than half of the downloads have been from France, we presume the result of our appearing in high-profile news service La Monde, and the involvement of exchange students from INSA Lyon in the Serval Project.

Increasing Collaboration & Impact

But perhaps most exciting has been the increase in collaboration and impact as we begin to reach sufficient technology maturity for our software to be used in trials, and hopefully in the next 12 months in operational deployments.  

Collaborations with researchers in South Africa and Israel have already resulted in one journal paper being published, and another two are in preparation.  Perhaps most importantly, these collaborations are a clear marker of the Serval Project becoming international in its endeavour and undertaking, so that in the long term it will not fall upon our shoulders alone to develop and maintain the technology.

But most exciting of all has been the two trial deployments, one in Nigeria as part of a human rights/citizen journalism project, and the other in New Zealand with the New Zealand Red Cross IT&T Emergency Response Unit by trialling our technology at their week-long KiwiEx’12 training exercise.
Members of a community in Nigeria familiarise themselves with the Serval Mesh software.

The relationship we have developed with the New Zealand Red Cross ERU has been tremendously helpful in a number of ways.  It has given us the opportunity to understand, first hand, what the needs of an operational deployment in a disaster zone are, and this has directly shaped the development of the technology, and continues to do so.  It has also opened the doors to other NGOs and even UN agencies to discuss our technology and how it might be able to be used by those organisations.  

Emergency Operations Centre at KiwiEx’12, where Serval Mesh technology was trialled.

A recent outcome of this is that along with the NZ Red Cross and other partners who trialled technology at KiwiEx’12, we have been invited by the UN WHO to put together a proposal for a standardised resilient field data collection capability for their consideration.

Summary

So overall it has been a year of getting ready and making tentative first steps of engagement with the international community.  Together with the software development progress that has been made the feeling is that this year has been one of preparation for broader engagement and increased impact in the year to come.  By continuing to focus on the humanitarian/disaster response use-case for the Serval Mesh technology, and the relationships that we have already begun to create in that space, we are confident that the coming year will be an exciting one, and one where it is our goal that by mid-2013 at least one emergency service or disaster response organisation will have some aspect of Serval technology ready for deployment to support them in their future operational exercises.

Sneak-Peak of Encrypted Calls, Even on Slow Android Phones

Just a quick post to show the latest development code of the Serval Mesh running an encrypted phone call on some low-end handsets, and keeping comfortably below 50% CPU:

As well as encryption, this call is being carried by the Serval Overlay Mesh, and is all native VoMP and MDP, and contains no SIP, RTP or anything IP dependent.  So this demonstrates the feasibility of our Overlay Mesh architecture as it might be used for phones with a built-in Arduino or similar with ISM-band UHF radio modules to support longer-range mesh links.
Some of the output from top while in the call is below.


User 27%, System 25%, IOW 0%, IRQ 2%
User 46 + Nice 43 + Sys 85 + Idle 147 + IOW 0 + IRQ 0 + SIRQ 7 = 328

  PID CPU% S  #THR     VSS     RSS PCY UID      Name
 2627  21% R     1  10336K   4544K  bg app_72
/data/data/org.servalproject/bin/servald
 2537  11% S    21 140628K  23560K  fg app_72   org.servalproject
  135   8% S    60 197008K  28672K  fg system   system_server
 2600   7% R     1    904K    420K  fg shell    top
 2611   6% S     1      0K      0K unk root     dhd_dpc
   54   0% S     1      0K      0K  fg root     gs_wq
    4   0% S     1      0K      0K  fg root     events/0
 1702   0% S    12 129616K  22368K  bg app_19
com.google.android.apps.maps:NetworkLocationService
   76   0% S    12  17188K   1340K  fg root     /system/bin/rild
   11   0% S     1      0K      0K  fg root     kseriod



User 31%, System 21%, IOW 0%, IRQ 2%
User 63 + Nice 43 + Sys 73 + Idle 146 + IOW 0 + IRQ 0 + SIRQ 8 = 333

  PID CPU% S  #THR     VSS     RSS PCY UID      Name
 2627  19% R     1  10532K   4740K  bg app_72
/data/data/org.servalproject/bin/servald
 2537  18% S    21 137556K  23600K  fg app_72   org.servalproject
 2600   7% R     1    904K    420K  fg shell    top
 2611   5% S     1      0K      0K unk root     dhd_dpc
  135   1% S    60 197008K  28672K  fg system   system_server
 1824   0% S    10 123752K  21508K  bg app_33   android.process.acore
   54   0% S     1      0K      0K  fg root     gs_wq
    8   0% S     1      0K      0K  fg root     sync_supers
    9   0% S     1      0K      0K  fg root     bdi-default
   10   0% S     1      0K      0K  fg root     kblockd/0



User 31%, System 24%, IOW 0%, IRQ 0%
User 64 + Nice 39 + Sys 79 + Idle 145 + IOW 0 + IRQ 0 + SIRQ 1 = 328

  PID CPU% S  #THR     VSS     RSS PCY UID      Name
 2627  18% R     1  10728K   4936K  bg app_72
/data/data/org.servalproject/bin/servald
 2537  14% S    21 137524K  23416K  fg app_72   org.servalproject
 2600   7% R     1    904K    420K  fg shell    top
 2611   5% S     1      0K      0K unk root     dhd_dpc
 1859   4% S    12 131092K  25252K  bg app_18   com.huawei.launcher2
  135   3% S    60 197008K  28672K  fg system   system_server
   54   1% S     1      0K      0K  fg root     gs_wq
  227   0% S     8 112696K  12084K  fg app_44   com.nuance.nmc.sihome
    9   0% S     1      0K      0K  fg root     bdi-default
   10   0% S     1      0K      0K  fg root     kblockd/0



User 26%, System 23%, IOW 0%, IRQ 0%
User 43 + Nice 45 + Sys 76 + Idle 161 + IOW 0 + IRQ 0 + SIRQ 2 = 327

  PID CPU% S  #THR     VSS     RSS PCY UID      Name
 2627  22% R     1  10916K   5124K  bg app_72
/data/data/org.servalproject/bin/servald
 2537  14% S    21 137524K  23484K  fg app_72   org.servalproject
 2600   6% R     1    904K    420K  fg shell    top
 2611   4% S     1      0K      0K unk root     dhd_dpc
  135   1% S    60 197008K  28672K  fg system   system_server
   54   1% S     1      0K      0K  fg root     gs_wq
    7   0% S     1      0K      0K  fg root     suspend
    8   0% S     1      0K      0K  fg root     sync_supers
    9   0% S     1      0K      0K  fg root     bdi-default
   10   0% S     1      0K      0K  fg root     kblockd/0



User 29%, System 23%, IOW 0%, IRQ 0%
User 55 + Nice 41 + Sys 78 + Idle 150 + IOW 0 + IRQ 0 + SIRQ 3 = 327

  PID CPU% S  #THR     VSS     RSS PCY UID      Name
 2627  19% R     1  11112K   5320K  bg app_72
/data/data/org.servalproject/bin/servald
 2537  18% S    21 137524K  23528K  fg app_72   org.servalproject
 2611   6% S     1      0K      0K unk root     dhd_dpc
 2600   6% R     1    904K    420K  fg shell    top
  135   1% S    60 197008K  28672K  fg system   system_server
   54   0% S     1      0K      0K  fg root     gs_wq
 1859   0% S    12 131092K  25236K  bg app_18   com.huawei.launcher2
    4   0% S     1      0K      0K  fg root     events/0
   10   0% S     1      0K      0K  fg root     kblockd/0
   11   0% S     1      0K      0K  fg root     kseriod



User 27%, System 22%, IOW 0%, IRQ 1%
User 41 + Nice 49 + Sys 73 + Idle 160 + IOW 0 + IRQ 0 + SIRQ 5 = 328

  PID CPU% S  #THR     VSS     RSS PCY UID      Name
 2627  20% R     1  11308K   5516K  bg app_72
/data/data/org.servalproject/bin/servald
 2537  16% S    21 137524K  23396K  fg app_72   org.servalproject
 2600   6% R     1    904K    420K  fg shell    top
 2611   6% S     1      0K      0K unk root     dhd_dpc
  135   0% S    60 197008K  28672K  fg system   system_server
    6   0% S     1      0K      0K  fg root     async/mgr
    7   0% S     1      0K      0K  fg root     suspend
    8   0% S     1      0K      0K  fg root     sync_supers
    9   0% S     1      0K      0K  fg root     bdi-default
   10   0% S     1      0K      0K  fg root     kblockd/0

Screenshots from Serval Nightly Builds

Hi all,

Here are a few screenshots from the nightly builds of what will likely become Serval Mesh 0.90 in a couple of months time:

The main display when running the mesh.  The number at the bottom is your mesh telephone number.  If you provide a display name, it also shows there. 
This is where you setup your mesh telephone number and provide your name, to make it easier for people to find you on the mesh.

The “Contacts” button on the main display gives you the choice of showing who is currently on the mesh, or showing who is in your Android contacts.  The Android contacts can now have mesh contact details, to make it easy to call or text via the mesh from the Android contacts.

Showing the current contact list gives you the details of any phones on the mesh, as well as their  secure identifier (SID).  You can call, text, or add them to your Android contact list.  Names are displayed instead of numbers when available.  The “Broadcast/Everyone” option lets you send text messages to everyone on the mesh, as a simple kind of group chat or micro-blogging service.  This will be refined into an off-grid Twitter-like system in a future release.

Serval Project Quarterly Update 2012Q2

The last quarter has been quite an exciting one from our perspective, although much of the excitement has not been externally visible.  So here are some of the highlights that you may or may not already be aware of.

Version 0.08 Released

The most notable visible progress has been the release today (27 June 2012) of version 0.08 of Serval Mesh to the Android Market / Google Play.  This is primarily a bug-fix and minor-enhancement release while we finish drawing together a whole pile of work that has been going on behind-the-scenes that will show up in the next version, version 0.90.  The jump in version numbers should give you a clue as to how significant we think the next version will be, so lets have a look at the contrast and what is being planned.

Preparations for Version 0.90 – Switching From Architecting To Integration

Version 0.08 is a direct descendent of the initial proof-of-concept that launched the Serval Project back in mid-2010.  The bulk of the work in this past quarter has been preparing the reengineered “production” functionality of Serval.  In the last week or so we have reached the point where the bulk of effort is now going into integration of the various components, shaking out the bugs and finding the outstanding tasks that need to be done to make it all work seamlessly together.  This is a very encouraging and exciting stage for the team as we see the hard work over the past year or so come together to make something that we think will be compellingly useful for many people.

To get an idea of the scope of work that has been undertaken, let us summarise a number of the properties of version 0.08 (the most recent proof-of-concept derived release), and then compare this with the reengineered work.  First, version 0.08:

  • It requires root permissions to operate, because it needs ad-hoc WiFi to provide end-to-end network paths for the mesh routing protocols. 
  • It relies on BATMAN or OLSRd for mesh routing over ad-hoc WiFi. 
  • It has no encryption or authentication of calls.
  • It includes a complete installation of Asterisk to do the PBX/VoIP call routing. 
  • It includes an entire SIP client that talks to the Asterisk installation.  
  • It can only operate on IP networks. 
  • It has only a prototype of the Rhizome store-and-forward mesh file sharing service. 
  • It relies on 3rd-party applications to send or receive MeshMS (SMS) messages over the mesh.
  • It has a rather awkward user interface.
  • It has no APIs for interaction with other applications.

In contrast, Version 0.90 will include a pile of reimplemented and new functionality that will make for a  totally transformed product and experience:

  • It will not require root permissions, removing the single greatest barrier to adoption.
  • It will include its’ own mesh routing engine that can operate over access-point and client mode WiFi, and deliver MeshMS and files even under highly partitioned network conditions.
  • It will offer robust end-to-end encryption of voice, MeshMS and, later, of files over the mesh. A later version will also include simple and effective protection against man-in-the-middle attacks.
  • It will include its own VoIP over Mesh protocol (VoMP), that is light weight and avoids the need to include Asterisk and a SIP client.  This has allowed us to shave 60% off the application size (about 2MB instead of 5MB), and increase responsiveness and speed significantly, even while adding in end-to-end encryption.
  • It will be able to use non-IP transports, e.g., packet radio, carrier pigeons carrying memory sticks and almost any other digital data carrier to synchronise data between meshes.
  • It will include the new low-latency and auto-prioritising reimplementation of the Rhizome store-and-forward data distribution service.
  • It includes it’s own MeshMS client, removing the need for external SMS handling applications: one APK provides all services.
  • It will include a completely redesigned and reimplemented user-interface.
  • It will include APIs to allow interaction with the mesh, and use of mesh services by other applications.

All of these features are nearing completion and being integrated ready for release as version 0.90 sometime in the coming quarter.  Significant and intense progress has been made, and the various features are now beginning to come together, and the work is increasingly focussing on integration and whole-of-system behaviour, rather than on completing the individual components.

Together, they constitute a useful product, one that we will be able to demonstrate to various potential partners and even paying customers who are looking for custom mesh services, making Serval well and away the clear leader in mesh telephony.

Continued Interaction With New Zealand Red Cross

Following our participation as observers at KiwiEx 2012, we have continued to nurture and develop our relationship with the New Zealand Red Cross IT&Telecommunications Emergency Response Unit (IT&T ERU).  As a result we are addressing the specific requirements and refinements that they have identified as being necessary to make Serval useful for themselves and the broader humanitarian and emergency response sector.

Presentation to UN Working Group on Emergency Telecommunications (UN WGET)

During the past quarter our existing relationship with New Zealand Red Cross gave us the opportunity to present not only to NZ Red Cross, but also to IT representatives from the Internatational Federation of the Red Cross/Crescent (IFRC), Internation Committee of the Red Cross/Crescent (ICRC), the World Health Organisation (UN WHO), UNHCR and several other major international humanitarian and emergency response organisations.
This was a tremendously positive day, with considerable interest expressed in what we are doing, and how it might be able to help meet various needs among those organisations. As a result of that meeting we are anticipating further engagement with those organisations and WGET as a whole, and are preparing to submit a proposal to them relating to field data collection.

On-Going Work With OTI/Commotion Project

The other major activity during the quarter has been continuing the work on integrating Serval with the Open Technology Initiative’s Commotion project.  This will allow OpenBTS-based portable GSM cellular networks to interoperate with Serval mesh telephones in a seamless manner.  The first tangible result of this will be the use of Serval’s Distributed Numbering Architecture (Serval DNA) to allow meshed OpenBTS units to route calls amongst themselves.  This should be functional within the next few weeks.

Serval Mesh/BatPhone 0.08 Release


A release of the 0.08 version of Serval Mesh is going up on the Android Market as we speak (if you still see 0.07 on the market, please be patient — it can take a few hours for Google to update the available version).

Selected features and bug fixes include:
  • Rhizome store and forward transport.
  • Share files, share videos, and send text messages to people who aren’t directly reachable at the moment. This should be considered an early preview, there’s plenty of work still to go. (text messaging currently requires WebSMS / SMSDroid to use as the front end).
  • Improved peer list
  • Now with name resolution from your Android contacts, real-time display of network reach-ability information, and quick link to open WebSMS (if installed) for text message entry.
  • Smaller APK file size
  • APK file now 4.8MB, down from 5.8MB for 0.07.
  • Improved Handset Support
  • Added Galaxy Tab.

  • Bug Fixes
  • Reduced prompting for root access, better detection of failures.
  • Keep a foreground service running to prevent our process being accidentally killed.
  • Fixed control of hotspot/access-point mode on Android 4.0+ (ICS).
More information is available at the Bug Tracker and GitHub.

Version 0.08 is very likely to be the last release before we switch to the overlay mesh code, which brings in very strong security, will have a totally revamped user interface, will not require any external applications for sending and receiving mesh SMS messages, and will mean that we will not longer need root access on a phone for it to join a mesh.  

More on that when the next version is ready for release.

Holodecks For Aged Care Facilities?

It is the little things, the things that don’t matter, that are really the big things, and the things that matter.  


This is doubly true if you are unable to live in your own home any longer, and are dependent on supported care of some sort.  


Old Woman Feeding Birds
(Image by soylentgreen23 
http://flickr.com/photos/94032388@N00/491093601)



While often necessary, such care risks removing all the things that really matter in life. I still remember when my own grandmother was old and frail, and had to move into supported care.  For 83 years she was used to a life outdoors, with the fresh air and sunshine.  What she wanted most was to be able to open a window and let the sunshine in, or potter outside in the garden, or smuggle more cheese cubes to the stray cats that used to visit the nursing home.


But she basically had to live in a very comfortable hotel room, but which she found very oppressive given her life experience.  Apart from being part of the underground railroad for the feline dairy supply, I still remember that the last “good day” that she had was when we busted her out for a day and took her blackberry picking in the hills, something that was a regular part of her independent life. It wasn’t “medically sensible” and it wasn’t “necessary”, but gee whiz, it really mattered to her, and that’s what matters.


Since then I have been thinking on and off about how to break down the feeling of being trapped and encased in an institution, so that we can rehumanise and reconnect older people’s lives with the world around them.


I have been talking with some people in health care about making some sort of holodeck for residential care facilities to help improve their resident’s quality of life.  


It seems that the technology is there to make something fairly affordable, that would allow some interactivity, and sufficient suspension of disbelief that it might be worth exploring.

The initial model I am thinking of is one of having some cameras at a nice location, most likely a sea-side spot somewhere.  These record video and audio in several directions so that a view of the scene can be projected into a “holodeck” that provides an immersive sense of being there.  We might even use fans to generate wind with matched speed and direction as is actually occurring at the location. I am sure the Eurovision Clearance Store must have plenty.

Rather than a loop that fails to suspend disbelief, having a real live feed makes the experience much richer, and also allows for more interesting interactivity.  


First, we can pipe video and sound both directions, so that someone approaching the camera site would see an old person in a room listening to the waves, who might notice them as they approach, and then they could have a chat if they wished.  


Second, the natural cadence of the scene with less interesting bits and more interesting bits adds the variety that makes life worthwhile.  Showing once-in-a-century shots like blue whales swallowing sharks, and the same amazing purple sunset are counterproductive, because they are overstimulating.  It is the subtleness and realness that matter, and that make the connection believable.

A fun interactivity booster would be to add a seagull food launching device, that fired (nutritionally balanced) seagull food whenever the person threw a (possibly synthetic) chip at the wall, so that they could experience the interactive pleasure of feeding seagulls and watching them wheel and crane overhead, and catch the specially
formulated seagull food mid-flight, and generally enjoy a sense of escape from their institution.


Finding a way to synthesise sea-side smell would also add tremendously, because smell is such an evoker of memories.  Indeed, the smell centre of our brains is the most directly wired sense, and can cause such strong and immediate reactions.

Obviously these holodecks could be setup in all sorts of places, and with a variety of location appropriate interactivity diverse, e.g., feeding ducks by a pond, or a sitting on a “digital park bench” to feed pigeons and talk to people who sit next to them in the real world.  They could be moved around, as well.


Ultimately, they may provide a key part of the quality of life of people in residential care, as well as to help stop them being a population who are hidden inside institutional walls, invisible to a society who would otherwise be willing to say hello, and help them maintain some connection with outside society.

It seems to me that a prototype of this could be created fairly easily and without excessive cost, and that there are probably all the skills in a typical geek/maker community necessary to make it happen.  


I don’t have funds for the project now, or the time to do it all myself, but if we made a prototype, I think we might be in a good position to secure funds, whether from governments, arts councils or various other sources to make more and/or better ones to help more people.

Anyone interested in seeing how much fun and how rewarding this could be, or know anyone who might be?